Inferno Blog
Practical notes on running indie game production with a small crew.
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30–90 Day Gamified Project Management for 2–8 Indie Studios
A 30–90 day playbook for gamified project management that unites board, chat, docs, and GitHub for 2–8 person indie teams.
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How to Shrink a 100-Game Video Game Backlog Without Guilt
A practical framework for trimming a 100-game video game backlog: finish, shelve, or delete. Plus spreadsheet vs app and a monthly review habit.