Inferno vs Trello
Trello is a general-purpose Kanban tool with no game-development-specific features. Here's how Inferno is different.
| Inferno | Trello | |
|---|---|---|
| Price | Free | Free tier available; paid tiers add automation and views |
| Built for | Indie game teams specifically | Any team, any workflow |
| Kanban board | Yes, with a Backlog to Done pipeline | Yes, general-purpose lists |
| Game-dev roles and discipline fields | Yes | No, generic cards |
| GitHub links | Yes (Code Forge) | Via Power-Ups |
| Built-in team chat | Yes (Campfire) | No |
Not for Trello's use case?
Trello works for almost any kind of project because it doesn't assume anything about your workflow. If you want that flexibility, or need Trello's large Power-Up ecosystem, Trello is the better fit. If you want a board that already speaks game-dev, with crew roles, code links, and chat built in, try Inferno.